GLB Inspector

Local asset diagnostics // glTF 2.0

Local analysis // private

01 // Storage composition

Asset

Scene hierarchy // referenced binary buffer views

02 // Quick look

3D preview

Meshes
Preparing preview…

03 // Embedded images

Texture atlas

0Textures

04 // Geometry inventory

Meshes

Click for one mesh · Shift-click to select multiple.

Waiting

05 // Surface inventory

Materials

PBR ball previews using the embedded material setup.

Waiting

GLB container and glTF JSON are parsed locally. Sizes reflect on-disk buffer-view lengths after compression.